这一篇是MIDP2.0第一章的最后一点内容,马上就要进入关键的第2章了。。。
使用的包的一览,倒是和我参与的程序关系不大,了解了解而已,翻译么也就算了,毕竟很容易得说
(视听存网安,核心和周期----Yama关于7大类别包的阐述
视当然是UI,听就是声音,存当然是保存,网就是网络,安就是安全这里是指公钥。
核心core,周期lifecycle
)
User Interface Package(用户界面)
javax.microedition.lcdui |
The UI API provides a set of features for implementation of user interfaces for MIDP applications. |
javax.microedition.lcdui.game |
The Game API package provides a series of classes that enable the development of richgaming content for wireless devices. |
Application Lifecycle Package(应用程序生命周期)
javax.microedition.midlet |
The MIDlet package defines Mobile Information device Profile applications and the interactions between the application and the environment in which the application runs |
Persistence Package(持久性保存)
javax.microedition.rms |
The Mobile Information Device Profile provides a mechanism for MIDlets to persistently store data and later retrieve it. |
Networking Package(网络)
javax.microedition.io |
MID Profile includes networking support based on the Generic Connection framework from the CLDC. |
Public Key Package(公钥)
javax.microedition.pki |
Certificates are used to authenticate information for secure Connections. |
Sound and Tone Media(声音)
javax.microedition.media |
The MIDP 2.0 Media API is a directly compatible building block of the Mobile Media API (JSR-135) specification. |
javax.microedition.media.control |
This package defines the specific Control types that can be used with a Player |
Core Packages(核心)
java.lang |
MID Profile Language Classes included from Java 2 Standard Edition. |
java.util |
MID Profile Utility Classes included from Java 2 Standard Edition. |
posted on 2005-12-07 17:52
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